Tag Archives: complete

Zombie Driver

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Well, when you consider that I am playing through a new game every day I guess it was only a matter of time…Today, with “Zombie Driver,” was the day that I finally played a game which I didn’t like.   I’m not going to play mind games and drag out the review seeming neutral until the end, you are my readers and I will not lead you astray.

Zombie Driver is an arcade/adventure(?) game in which you are a driver who cruises through a zombie infested city killing the walkers and saving fellow survivors.  The story goes on to reveal how the zombies Continue reading

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Goof Troop

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For day 12 of the Game a Day Challenge I decided to return to the SNES in style by playing “Goof Troop.”  Man, was that a mistake…Well, I guess it depends on how you look at things.

The Goof Troop SNES game is actually a very fun playthough, I can’t fault it there.  Driven partly by nostalgia, partly by my love for nearly all things Disney, and mostly my appreciation for relatively simple controls and play-style, I flung myself into the world of Goofy, Max, Continue reading

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The Binding of Isaac

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Sometimes life gets in the way of your plans and sometimes you just aren’t feeling up to the task you’ve given yourself…on occasions such as today, both are the case.  When I feel demotivated in gaming or overwhelmed I reach for the title that I played today (and play after nearly every live broadcast):  The Binding of Isaac.

The Binding of Isaac is an arcade-style dungeon crawl in which you take control of a young child who is trying to escape the clutches of his fanatical mother on a mission to Continue reading

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Perspective Review

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Coming off of a sick day I decided to go for a game with a novel concept rather than one that has a storied history or nostalgia attached, that is what brought about the playthrough of “Perspective.”

Perspective is a puzzle platformer which revolves around the concept of 2 different types of control:  The actual control of your character (a blue man from an arcade game who escapes in the beginning), and the movement of the camera view.  The point of Perspective is to get the blue man from the start point to a goal.  Simple enough, right?  And yes, in concept the Continue reading

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Dead Pixels Review

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A new week brought with it a new challenge, a sick gamer.  I woke up with a crushing headache and next to no energy, which is why I decided to play a game in which I could kill those who are in a similarly zombified state:  Dead Pixels.

If I had to describe Dead Pixels to a gamer, I would say that it is an “8-bit” remake of “Left 4 Dead.”  If I was to describe it to a non-gamer… Continue reading

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The Legend of Zelda: A Link to the Past

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To finish off the first week of the Game a Day Challenge I went for a game which is of legendary status, and one that I’m sad to say I’d never played through before, “The Legend of Zelda:  A Link to the Past.”

“But Cam, you’re a gaming writer, how have you never played A Link to the Past?”  I’m not exactly sure how it happened, but (I’m a little ashamed to admit) the gaping void in my gaming history isn’t just Link to the Past.  In actuality, I have never completed ANY Zelda game.  I have dabbled in a few, but not having a Nintendo system growing up made me never really feel like I was missing out.  That ended Continue reading

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A Virus Named TOM

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Coming up on the first full week of the Game a Day Challenge brought a new game type to the table, our first puzzle game.  There will without a doubt be several more brain-teasing games to come, but for the first I decided it was time to play through “A Virus Named TOM.”

The general premise is this:  In a futuristic world you play as a virus which was created by a genius who was recently fired from his job.  To get back at the corporation which laid him off Continue reading

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Disney’s Aladdin Review

Aladdin_-_1994_-_Virgin_Games,_Ltd.

Sticking in my firm retro-kick that I have been on for the last few days the challenge game today was “Disney’s Aladdin,” a platformer originally released for several platforms.  We took the dive into the Capcom developed SNES.  Don’t worry ladies and gents, this is not another tale of my ineptitude and hours spent crying in heart wrenching agony, but a story of success.  A story of love, magic, and handing out a whooping to a sorcerer turned giant cobra.

For those who haven’t played any Disney movie based games from the Genesis/Super Nintendo era, you are missing out.  Many games from the era were not only some of the best selling games, but also are regarded by many gamers as the golden age of console gaming.  Aladdin is Continue reading

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Donkey Kong Country

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For the “Game a Day Challenge” today on stream I decided to go retro and play Donkey Kong Country (the original SNES version) and I’ve gotta say, I did not expect the game to be half as grueling as it was.  To be honest, my prediction of the difficulty level and the time it would take to complete was way off.  I had no idea what I was in for.

A little background, I did not own an Super Nintendo as a child and had never played Donkey Kong Country (DKC) before, but I figured it would follow the pattern of most platformers of the time and be difficult but not a problem for a seasoned gamer such as myself…boy was I wrong.

As of writing this article, the game is not complete, but I thought a peek into the frustration and sheer surprise and disbelief would be a more interesting take on the game than an actual review.  I will not lie, Donkey Kong Country Continue reading

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