Today as a part of the “Game a Day Challenge” I had the pleasure of running through a delightful game called Pineapple Smash Crew. Now, if you have a small amount of gaming history knowledge, or just grew up in the late 80’s/early 90’s, you can probably guess the gist of the game. Yes, you are a pineapple. Well, a crew of pineapples…Pineapples that go through a set of rooms shooting absolutely everything and demolishing enemies in balls of fire, not unlike one of my all-time favorite games “Smash TV.” So, Pineapple Smash Crew actually makes a bit of sense if you break it down. Enough with the name, lets get down to the nitty-gritty.
Pineapple Smash Crew follows the gameplay style of many arcade dungeon crawls from the past. There is a finite, but seemingly infinite supply of “grenades” that can be used both defensively and to devastate your enemies, fast-paced action, and little to no story, all the hallmarks of a good run-n-gun game if you ask me.
The grenades are what makes the combat more than a dodge-fest, and there are many types that can be unlocked by leveling your squad of pineapple space marines. Rockets that can be re-directed in flight, teleportation beacons that create a lazer path of destruction, flame throwing turrets, and bunker-esque shields can be used in several different ways and thrown together in combination with one another for maximum carnage.
Controlling the movements your group of fruit fighters is sometimes a chore. Strafing and quick dodges are a little wonkie and imprecise causing your team to take damage that you as the leader dodged with ease. There are also holes in the ground, thank heavens you can’t fall in them! I had gotten stuck on the holes so many times it got to be a running joke, but one that was not very funny when surrounded by enemies.
It’s difficult to hit every point of the game that I liked and didn’t like, but the main point is I had fun. I enjoyed the run, the bright colors and upbeat music was exciting, and, honestly, who doesn’t love handing out fruity beat downs to intergalactic threats?
I’m a bit torn about the game, there were several problems that I would like fixed, but the style and insanity kept me interested. I would recommend Pineapple Smash Crew as a good quick play. I ran the entire game in less than 2 hours, but I was having fun the entire time. As long as you don’t go into it looking for in-depth story telling or tight realistic control, this game will bring a smile to your face.