Replaying BioShock


With BioShock Infinite finally being released into the hands of rabid fans, we here at Tie Attack decided to all play through the original BioShock, from start to finish, this last week.  We have all completed the game, we all were kind to the little sisters (what can I say, we’re a bunch of softies), and we have compiled a look back on what made us fall in love with this wonderful game.

The Great Ammo Dilemma

As fans of horror survival games we were more than grateful to see that BioShock took the route of ammo conservation.  Any game that requires you to pick and choose when to shoot, and be accurate with those rounds, gets a big +1 in our book.  The other great aspect that came as a product of the low amount of ammo pickups is the need to use every weapon to safely progress.  Many times gamers will find a favorite weapon type and abuse their strengths throughout the entirety of the game, in BioShock the player must use the wide variety of guns and keep a bit of ammo for their favorites, just in case.


Bringin’ in the 60’s

My personal favorite part of BioShock, the aesthetic.  BioShock takes place in 1960 and goes to great lengths to give the look and feel of that time period.  The attention to detail is wonderful.  Everything from posters on the wall, to cash registers, to architecture and furniture design fits so well together to really take you back to a time most of us never actually experienced first hand.  Even the posters on the walls are incredible.  Ads for in-game products are done in the popular style of the 1960’s, including correct design, color, and slogans.  The environment is extremely immersive in every way creating a creepy, eerie feel as you trudge through the under water city of Rapture.

Sounds Like a Good Time

The sound design of BioShock is one if its strongest areas to shine.  The genuinely discomforting sounds of metal dragging across tile, water quickly flowing and splashing, and gears struggling to turn one another all are found throughout the game and add to the fear factor.  Fitting period music played quietly behind the recordings and journals of Rapture’s citizens is disturbing.  Somehow the sound designer has spun what is thought of as happy music into an ironic fear.  The jumpy moments experienced are top notch.  At parts the sound will all but cut out and you can only hear your own footsteps.  At that point the game either delivers with a surprise, or delivers even more by just letting the anticipation of an enemy jumping out fill you as you walk slowly into the darkness.


Story Still Wows

BioShock was highly regarded upon its release for a story that was “morality-based.”  The choices you make as Jack (the character you play), regardless of whether or not they are on rails, forces you further into the story.  I don’t know a single person who played through BioShock in its entirety that didn’t appreciate the story.  And that twist?  Sure, we’ll pretend that you saw it coming.  The story of BioShock still holds up wonderfully because of the depth in the telling.  Even now, our entire staff still came out of the game blown away.  And, yes, we have all beaten it before.  Many of us multiple times.

To wrap up, BioShock still amazes us.  The game holds up well after 5 years on the shelves and still pulls players into the deep world of Rapture.  We were pumped about BioShock Infinite, now we are all barely able to contain our excitement.  If you haven’t played BioShock before (really?) I suggest you immediately seek it out and play all the way through.  If you have, well, then you’re probably like us, looking forward to March with high hopes.

Don’t forget to subscribe to us on YouTube!  We will be releasing weekly videos starting next week AND will be giving away a free copy of BioShock Infinite to one of our subscribers!

What did you think about BioShock?  Are you anticipating the release of BioShock Infinite?

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